mid 2021 update : it should work for all versions before Resolume 7.3, where a new version of FFGL was introduced. I may or may not update it at some point, but as it is as not been updated since 2021 I dropped the price
all generative clips
The clips of the top layer are here for you to see how interact the feedback clips with non-feedback content.
BASES 1 and 2 layers are various spinning reactions. Some have dashboard modifiers.
FEEDBACK I and II layers are custom feedbacks patterns, they are quite good as transition, and may leads to interesting results if you merge them with the other clips
REACTION DIFFUSION 1 and 2 are various r-d patches, most of them have dashboard controls. They are kinda pretty by themselves, and work quite well with alpha content as they grow to fill the gaps.
BLEND IT are two modifiers to merge with fusion modes on top of other clips
Three years ago when I started working with feedback in Resolume I was interested in having a reaction-diffusion process in real-time instead of rendering it. I found many cool reactions, mostly variants of the Belousov-Zhabotinsky oscillating reaction, but I got the basic 'growing lines' reaction-diffusion only some months ago while working on this pack. It was quite the journey !
I don't recommend buying and running these clips on a computer with an integrated GPU and no dedicated one, as they are piles of effects on a feedback source. It's running perfectly fine on all nvidia's 10XX and 20XX. Some clips are slightly using more GPU than others, but you got real-time reaction-diffusion running here, don't expect it to go smoothly on a toaster.